Class 9 ICSE Computer Applications With Blue J
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Students for Class 9 ICSE Computer Applications With Blue J requires 40 hours to Study / Complete the course
Class 9 ICSE Computer Applications With Blue J
Introduction to Object Oriented Programming concepts
- Principles of Object Oriented Programming,
(Difference between Procedure Oriented and
Object oriented).
All the four principles of Object Oriented Programming should be defined and explained using real life examples (Data abstraction, Inheritance, Polymorphism, Encapsulation). - Introduction to JAVA - Types of java
programs – Applets and Applications, Java
Compilation process, Java Source code, Byte
code, Object code, Java Virtual Machine
(JVM), Features of JAVA.
Definition of Java applets and Java applications with examples, steps involved in compilation process, definitions of source code, byte code, object code, JVM, features of JAVA - Simple, Robust, secured, object oriented, platform independent, etc.
Elementary Concept of Objects and Classes
- Modelling entities and their behaviour by objects, a class as a specification for objects and as an object factory, computation as message passing/method calls between objects (many examples should be done to illustrate this). Objects encapsulate state (attributes) and have behaviour (methods). Class as a user defined data type.
- A class may be regarded as a blueprint to create objects. It may be viewed as a factory that produces similar objects. A class may also be considered as a new data type created by the user, that has its own functionality.
Values and data types
Character set, ASCII code, Unicode, Escape
sequences, Tokens, Constants and Variables, Data
types, type conversions.
Escape sequences [\n, \t, \\, \”, \’], Tokens and its
types [keywords, identifiers, literals, punctuators,
operators], primitive types and non-primitive types
with examples, Introduce the primitive types with
size in bits and bytes, Implicit type conversion and
Explicit type conversions.
Operators in Java
Forms of operators, Types of operators, Counters,
Accumulators, Hierarchy of operators, ‘new’
operator, dot ( . ) operator.
Forms of operators (Unary, Binary, Ternary), types
of operators (Arithmetic, Relational, Logical,
Assignment, Increment, Decrement, Short hand
operators), Discuss precedence and associativity of
operators, prefix and postfix, Creation of dynamic
140
memory by using new operator, invoking members
of class using dot operator, Introduce
System.out.println() and System.out.print() for
simple output
Input in Java
Initialization, Parameter, introduction to packages,
Input streams (Scanner Class ), types of errors ,
types of comments
Initialization – Data before execution, Parameters
– at the time of execution, input stream – data entry
during execution – using methods of Scanner class
[nextShort( ), nextInt( ), nextLong( ), nextFloat ( ),
nextDouble( ), next( ), nextLine( ), next ( )
.charAt(0) ]
Discuss different types of errors occurring during
execution and compilation of the program (syntax
errors, runtime errors and logical errors). Single
line comment ( // ) and multiline comment ( / * ….
* / )
Mathematical Library Methods
Introduction to package java.lang [ default ],
methods of Math class.
pow(x,y), sqrt(x), cbrt(x), ceil(x), floor(x), round (x),
abs(a), max(a, b), min(a,b), random( ).
Java expressions – using all the operators and
methods of Math class.
Conditional constructs in Java
Application of if, if else, if else if ladder,
switch-case, default, break.
if, if else, if else if, Nested if, switch case, break
statement, fall through condition in switch case,
Menu driven programs, System.exit(0) - to terminate
the program.
Iterative constructs in Java
Definition, Types of looping statements, entry
controlled loops [ for, while] , exit controlled loop
[do while] , variations in looping statements, and
Jump statements.
Syntax of entry and exit controlled loops, break and
continue, Simple programs illustrating all three
loops, inter conversion from for – while – do while,
finite and infinite, delay, multiple counter variables
(initializations and updations). Demonstrate break
and continue statements with the help of loops.
Loops are fundamental to computation and their
need should be shown by examples
Nested for loops
Introduce nested loops through some simple
examples. Demonstrate break and continue
statements with the help of nested loops.
Programs based on nested loops [ rectangular,
triangular [right angled triangle only] patterns],
series involving single variable
Computing and Ethics
Ethical Issues in Computing.
Intellectual property rights; protection of
individual’s right to privacy; data protection on the
internet; protection against Spam; software piracy,
cybercrime, hacking, protection against malicious
intent and malicious code. The stress should be on
good etiquette and ethical practices.