INTRODUCTION:
Create
engaging and lifelike digital images, realistic
animations, and extraordinary visual effects with
Autodesk Maya 3D modeling, animation,
and rendering software. Whether you are a film
or video artist, game developer, graphic artist,
design visualization professional, or 3D enthusiast,
Autodesk Maya helps you realize your creative ideas.
Create
breathtaking 3D with Autodesk Maya software. Quickly
direct and control cloth in entirely new ways with Maya
nCloth. Use Python,
one of the two Maya embedded scripting languages,
to manipulate, customize and automate Maya. Maya
also delivers Intel-based Macintosh computer support
and productivity-enhancing tools that let you complete
complex animation tasks faster.
SALIENT FEATURES:
Maya
Nucleus Unified Simulation Framework:
Maya marks the first installment of Maya
Nucleus technology within Maya. Maya
Nucleus— Autodesk’s next generation unified
simulation framework—is based on
technology developed by award-winning Autodesk research
scientist Jos Stam. The Maya Nucleus unified
simulation framework is a linked particle system that
interactively simulates a wide range of dynamic entities.
It works with a variety of geometry types (curves,
non-manifold geometry, meshes with holes, etc.) within
a unified framework.
Maya
nCloth:
As the first Maya module built on Autodesk’s
new Nucleus technology, Maya nCloth functionality lets
you quickly direct and control
cloth, and other material simulations, in entirely
new ways. Maya nCloth objects can be as stiff,
viscous or flowing, and as tightly or loosely woven
as you desire. Rapidly create cloth-on-cloth
simulations – such as a shirt
over pants – with believable influences and collisions.
Bend, stretch, shear, dent or even tear your Maya nCloth
fabrics with ease. Beyond cloth, Maya nCloth lets you
create deformable plastic and metal simulations, inflatable
objects, as well as rigid-body and fluidic-type effects.
Python:
Python, a powerful and
accessible scripting language, is now available
within Maya. Not only has Python been integrated into
the software at the same level as the Maya Embedded
Language (MEL), its bindings to the OpenMaya API give
you an alternative language
for plug-in development. Plus, the Maya
Python modules can be imported into an external standalone
Python interpreter for batch processing. With its higher-level
language constructs, Python supports developer productivity
while providing easily maintainable code. The language
is also highly extensible,
with a broad collection of third-party tools and modules
freely available.
Expanded
Platform Support:
Maya gives you more platform options. Maya is the only
full-function 3D animation software to run on 32-bit
Windows, Linux, and Mac OS X and 64-bit Windows and
Linux. As of Maya, Intel-based Macintosh
computer support is provided as a Universal binary – so
you can use 32-bit Maya software on either the PowerPC-
or Intel-based Macintosh computers.
Mental
ray Shaders:
Realizing physically accurate outdoor environments
has become significantly easier as of Maya. New physical
sun and physical sky shaders let you create
photorealistic skies based on the position
of the sun –
all with the power of the highly
acclaimed, physically based mental ray rendering engine.
Plus, new architectural and design shaders make it
easier for you to create such effects
as waxy floors, frosted glass, clay and sand-blasted
metals.
Transfer
Polygon Attributes:
Transfer
Polygon Attributes allows
you to transfer UV, color per vertex (CPV), and
vertex position information between polygon meshes
of differing topologies – even those that
are separated in space or of different proportion/scale.
This means that when you’re working with
two different versions of an object or character
(for example, one high-resolution and one low-resolution), you
can quickly transfer existing UV sets that have
already been laid out to the lower-resolution
model. As of Maya you can also
use the paint tool to blend between source and
target deformations.
Mental
ray Workflow:
New and reorganized render attributes make the mental
ray for Maya render settings significantly more intuitive.
Likewise, in the Render
Option and Batch Render Option editors
you can now configure
mental ray to automatically determine, at
the start of each render, the
optimal memory limit, tile size, or number of threads.
New as of Maya, High
Dynamic Range (HDR) images can be generated
from the mental ray batch bake option, the Transfer
Map feature, or the texture bakeSet node.
APPLIATIONS:
|
Feature
Film |
|
Broadcast
and Video Production |
|
Game Development |
|
Design
Visualization |
|
Architectural
Design Illustrations |
|
3D
Object Designing |